TexturesFast for Asset Store Publishers

Generate production-ready PBR textures in seconds. Describe a material or upload a reference image, choose your style, and export full map sets so you can focus on shipping.

100% private NDA-safe Up to 8K texture maps No training on your assets

Challenges Asset Store Publishers face

Publishing asset packs profitably means producing high volumes of consistent, quality textures faster than manual methods allow.

  • Each asset pack needs visually consistent materials across every included model
  • Customers expect full PBR map coverage — packs with missing channels get bad reviews
  • Release cadence matters: publishers who ship more frequently capture more market share

Why Asset Store Publishers use TexturesFast

  • Produce more packs per quarter: material generation in seconds instead of hours per surface
  • Style consistency across an entire pack from shared prompts — fewer customer complaints
  • Full PBR map sets (albedo, normal, roughness, metallic, height, AO) meet marketplace quality standards
  • Private and secure: your unreleased pack materials are never exposed or used for training

How it fits your workflow

Generate consistent material families for entire asset packs from shared prompts and style presets — cut production time per pack from weeks to days.

  1. Define the material palette for your asset pack: wood types, metals, fabrics, surfaces
  2. Generate each material family with consistent style presets and prompt patterns
  3. Use image-to-PBR to turn reference photos into pack-ready materials when you need photorealistic starting points
  4. Export full PBR map sets in PNG at the resolution your customers expect (up to 8K)

Ready to generate textures in seconds?

Join other Asset Store Publishers saving hours with AI-powered PBR material generation.

Speed Up Your Next Pack Release